Interactive VR experience utilizing an infinite zooming system. Playable demo available on request. Human body sculpted by Ryan Kingslien. All other graphics and code by Mattias Söderholm. Created with ZBrush and UnrealEngine4.

Interactive VR experience utilizing an infinite zooming system. Playable demo available on request. Human body sculpted by Ryan Kingslien. All other graphics and code by Mattias Söderholm. Created with ZBrush and UnrealEngine4.